Bespoke Adventures, Tailored for a Perfect Fit
I have been playing TTRPGs for over 16 years, and I have been regularly GMing for over 6 years. I have experience in long-form play—including guiding a group through an epic 128-session campaign over nearly four years—and running one-shots in a variety of genres and systems.
If you'd like to play with me, I offer my services as a GM for hire. You can find my StartPlaying account here!
Player Reviews
- Playing in Myth's games have made me the ultimate picky player - all DMs now have to measure up to the emotion, thrill, and glorious panic that Myth's games have made me feel. The production value in their games is insane, from goregous maps to perfectly on beat audioscapes, everything Myth does is in service of making a world that you can feel safe in emotionally investing yourself in. And when you do? You're in store for a story that is paced brillantly, takes your backstory and choices into account, and gives you everything you didn't know you needed in a story. — Fay
- Myth has a good sense of tactics and combat, but more importantly, they have an exquisite sense of story beats. If you're just wanting a "beat on critters" kind of adventure, well, anyone can do that. But if you want to find yourself *caring* about what's going on in a world that seems rich and full, existing beyond your characters, then Myth is your person. Benevolently evil in the best possible way. — Steven
- Myth has been my GM for one D&D 5e campaign spanning multiple years, during which we had 128 sessions, and for multiple shorter campaigns with several different systems. I had an amazing time with it all. They have an amazing ability to bring you into the worlds of the campaign, through great world-building and vivid descriptions. Their NPCs are also a highlight. I always got a sense that Myth was just as big a fan of my characters as I was. They provide plenty of space for roleplay and for your character to have cool moments. I feel very safe and wanted at Myth's table. Multiple safety tools are always in use/available for those who need them. — Leanne
- I've played with Myth for 4+ years in multiple games. 1 long campaign that lasted many years. Couple of shorter campaigns. And many oneshots. They allow for great character and world building and if you ask for something cool you might just get it. They also know how how to work around curveballs (I am the bane of Myth's existence) so they're battle tested. Also if you prefer more RP heavy sessions Myth is your guy. The world is a stage own it. Myth is also good at setting boundaries, lines, veils, and the X card system. This table is a safe place to play. — Kaliea